Renderers module
Renderers are process objects which can visualize data in a View, typically using OpenGL. They should be derived from the Renderer class.
Contents
- Reference
Classes
- class fast::BoundingBoxRenderer
- Renders a set of bounding boxes.
- class fast::HeatmapRenderer
- Renders Tensor data objects as heatmaps.
- class fast::ImageRenderer
- Renders 2D Image data objects, both in 2D and 3D.
- class fast::LineRenderer
- Renders lines stored in Mesh data objects.
- class fast::RenderToImage
- Render to an image.
- class fast::SegmentationLabelRenderer
- Renders text labels on top of Segmentation data.
- class fast::SegmentationRenderer
- Renders 2D segmentation data.
- class fast::SliceRenderer
- Renders a 2D image slice extracted from a 3D image.
- class fast::TextRenderer
- Renders Text data.
- class fast::TriangleRenderer
- Renders triangle Mesh data.
- class fast::VectorFieldColorRenderer
- Renders a vector field image using colors.
- class fast::VectorFieldRenderer
- Renders a vector field image using lines.
- class fast::VertexRenderer
- Renders vertices as a circular points.
- class fast::AlphaBlendingVolumeRenderer
- Renders 3D images/volumes using ray-casting and alpha blending.
- class fast::MaximumIntensityProjection
- Renders 3D images using ray-casting and maximum intensity projection (MIP)
- class fast::ThresholdVolumeRenderer
- Renders 3D images using ray-casting and a threshold.
- class fast::VolumeRenderer
- Abstract base class for volume renderers.