class
SegmentationLabelRendererRenders text labels on top of Segmentation data.
Contents
Renders text labels (e.g. Blood, Bone, ..) with colors on top of Segmentation data. A text label is rendered in the center of every segmentation region with an area larger than a given threshold.
Base classes
- class LabelColorRenderer
Public functions
- auto create(LabelNames labelNames, LabelColors labelColors, float areaThreshold) -> std::shared_ptr<SegmentationLabelRenderer>
- Create instnace.
- void setLabelNames(std::map<uint, std::string> labelNames)
- void setLabelName(uint label, std::string name)
- void setAreaThreshold(float threshold)
- void draw(Matrix4f perspectiveMatrix, Matrix4f viewingMatrix, float zNear, float zFar, bool mode2D, int viewWidth, int viewHeight) override
- void loadAttributes() override
Protected functions
- void execute() override
Protected variables
- std::unordered_map<uint, uint> mTexturesToRender
- std::unordered_map<uint, uint> mVAO
- std::unordered_map<uint, uint> mVBO
- std::unordered_map<uint, uint> mEBO
- std::unordered_map<uint, std::shared_ptr<RegionList>> m_regions
- std::unordered_map<uint, std::shared_ptr<Image>> mImageUsed
- std::unordered_map<uint, uint64_t> mDataTimestamp
- std::unordered_map<uint, float> mScales
- std::map<uint, std::string> m_labelNames
- uint mFontSize
- Vector2f m_worldPosition
- Vector2f m_viewPosition
- float m_textHeightInMM
- bool m_centerPosition
- bool m_dynamicSize
- float m_areaThreshold
Function documentation
std::shared_ptr<SegmentationLabelRenderer> fast:: SegmentationLabelRenderer:: create(LabelNames labelNames,
LabelColors labelColors,
float areaThreshold)
Create instnace.
Parameters | |
---|---|
labelNames | Map from label id to label name |
labelColors | Map from label id to color |
areaThreshold | Any segmentation region smaller than this threshold does not get a label |
Returns | instance |
Variable documentation
std::unordered_map<uint, uint64_t> fast:: SegmentationLabelRenderer:: mDataTimestamp protected
Timestamp used to generate texture