class
#include <FAST/Data/Access/CameraAccess.hpp>
CameraAccess
Contents
Public types
- using pointer = std::unique_ptr<CameraAccess>
Constructors, destructors, conversion operators
- CameraAccess(Vector3f* position, Vector3f* upVector, Vector3f* target)
Public functions
- auto getCameraTransformation() const -> Affine3f
- auto getTargetPosition() const -> Vector3f
- auto getPosition() const -> Vector3f
- auto getUpVector() const -> Vector3f
- void setTargetPosition(Vector3f position)
- void setPosition(Vector3f position)
- void setUpVector(Vector3f upVector)