class
ApplyColormapApplies a colormap on an image to create a new image.
Contents
Current limitations are: Input and output images can only be 2D. Output image is always of TYPE_UINT8
Inputs:
- 0: Image
Outputs:
- 0: Image
Base classes
- class ProcessObject
- Abstract base class for all process objects.
Constructors, destructors, conversion operators
- ApplyColormap() protected
Public functions
- void setColormap(Colormap colormap)
- Create instance.
- auto getColormap() const -> Colormap
Protected functions
- void execute() override
Protected variables
- Colormap m_colormap
- bool m_bufferUpToDate
- cl::Buffer m_colormapBuffer
Function documentation
void fast:: ApplyColormap:: setColormap(Colormap colormap)
Create instance.
Parameters | |
---|---|
colormap | Colormap to apply |
Returns | instance |