class
#include <FAST/SceneGraph.hpp>
SceneGraphNode
Contents
- Reference
Base classes
- class Object
- Base class for all FAST objects.
Public functions
- void setTransform(Affine3f transformation)
-
void setTransform(Transform::
pointer transformation) -
void setParent(SceneGraphNode::
pointer parent) -
auto getParent() const -> SceneGraphNode::
pointer -
auto getTransform() const -> Transform::
pointer - void reset()
- auto isDataNode() const -> bool
- auto isRootNode() const -> bool