#include <CameraAccess.hpp>
◆ pointer
◆ CameraAccess()
fast::CameraAccess::CameraAccess |
( |
Vector3f * |
position, |
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Vector3f * |
upVector, |
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Vector3f * |
target |
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) |
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◆ getCameraTransformation()
Affine3f fast::CameraAccess::getCameraTransformation |
( |
| ) |
const |
◆ getPosition()
Vector3f fast::CameraAccess::getPosition |
( |
| ) |
const |
◆ getTargetPosition()
Vector3f fast::CameraAccess::getTargetPosition |
( |
| ) |
const |
◆ getUpVector()
Vector3f fast::CameraAccess::getUpVector |
( |
| ) |
const |
◆ setPosition()
void fast::CameraAccess::setPosition |
( |
Vector3f |
position | ) |
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◆ setTargetPosition()
void fast::CameraAccess::setTargetPosition |
( |
Vector3f |
position | ) |
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◆ setUpVector()
void fast::CameraAccess::setUpVector |
( |
Vector3f |
upVector | ) |
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The documentation for this class was generated from the following file: